An evolving simulation and gaming process to facilitate adaptive watershed management in mountain northern Thailand

cg.coverage.countryThailanden_US
cg.coverage.iso3166-alpha2THen_US
cg.coverage.regionAsiaen_US
cg.coverage.regionSouth-eastern Asiaen_US
cg.identifier.doihttps://doi.org/10.1177/1046878107300670en_US
cg.issn1046-8781en_US
cg.issn1552-826Xen_US
cg.issue3en_US
cg.journalSimulat. Gamingen_US
cg.river.basinMEKONGen_US
cg.subject.cpwfWATER MANAGEMENTen_US
cg.volume38en_US
dc.contributor.authorBarnaud, C.en_US
dc.contributor.authorBousquet, Francoisen_US
dc.contributor.authorTrébuil, Guyen_US
dc.date.accessioned2012-06-04T06:18:03Zen_US
dc.date.available2012-06-04T06:18:03Zen_US
dc.identifier.urihttps://hdl.handle.net/10568/17380en_US
dc.titleAn evolving simulation and gaming process to facilitate adaptive watershed management in mountain northern Thailanden_US
dcterms.abstractThe decentralization of natural resource management provides an opportunity for communities to increase their participation in related decision making. Research should propose adapted methodologies enabling the numerous stakeholders of these complex socioecological settings to define their problems and identify agreed-on solutions. This article presents a companion modeling (ComMod) experiment combining role-playing games and multiagent systems conducted in a community in northern Thailand to support collective learning for adaptive land management. Researchers and local stakeholders collectively built a representation of the situation and used it as a platform to explore scenarios. This ComMod process initially addressed a soil erosion problem. The participants identified the expansion of perennial crops as a promising solution but also raised the problem of the unequal ability among villagers to invest in such crops. The researchers flexibly adapted the simulation tools to the emerging matter. The authors assess the learning effects of this experiment and identify two favoring factors: the increasing participation of local stakeholders and a flexible and adaptive modeling process suited to learning, which by nature is an evolving process. But to ensure sustainable impacts for the communities, stronger links with higher institutional levels are needed.en_US
dcterms.accessRightsLimited Accessen_US
dcterms.available2007-05-23en_US
dcterms.bibliographicCitationBarnaud, C., Promburom, T., Trébuil, G. and Bousquet, F. 2007. An evolving simulation and gaming process to facilitate adaptive watershed management in mountain northern Thailand. Simulat. Gaming 38: 398-420.en_US
dcterms.extentpp. 398-420en_US
dcterms.issued2007-09en_US
dcterms.languageenen_US
dcterms.licenseCopyrighted; all rights reserveden_US
dcterms.publisherSAGE Publicationsen_US
dcterms.typeJournal Articleen_US

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