Gamification and mLearning in the Index-Based Livestock Insurance project
cg.authorship.types | CGIAR single centre | en_US |
cg.contributor.affiliation | International Livestock Research Institute | en_US |
cg.number | 4 | en_US |
cg.place | Nairobi, Kenya | en_US |
cg.subject.ilri | CAPACITY STRENGTHENING | en_US |
cg.subject.ilri | LIVESTOCK | en_US |
cg.subject.ilri | RESEARCH | en_US |
dc.contributor.author | Wandera, Brenda | en_US |
dc.date.accessioned | 2015-12-11T14:51:37Z | en_US |
dc.date.available | 2015-12-11T14:51:37Z | en_US |
dc.identifier.uri | https://hdl.handle.net/10568/69203 | en_US |
dc.title | Gamification and mLearning in the Index-Based Livestock Insurance project | en_US |
dcterms.accessRights | Open Access | en_US |
dcterms.audience | Scientists | en_US |
dcterms.bibliographicCitation | Wandera, Brenda. 2015. Gamification and mLearning in the Index-Based Livestock Insurance project. ILRI Capacity Development Brief 4. Nairobi: ILRI. | en_US |
dcterms.isPartOf | ILRI Capacity Development Brief | en_US |
dcterms.issued | 2015-12 | en_US |
dcterms.language | en | en_US |
dcterms.publisher | International Livestock Research Institute | en_US |
dcterms.subject | livestock | en_US |
dcterms.subject | research | en_US |
dcterms.subject | capacity building | en_US |
dcterms.type | Brief | en_US |